
Eternal Intermission
A downloadable game
You’re a highschooler who’s helping the teachers clean up after class. You're the only one left in the classroom and your friends already went ahead. You follow a minute later and take the elevator. But when you get there… The entire floor is empty. And when you investigate further, the entire school seems to be abandoned. There is something trapping you in this alternate school, and you have to escape.
Wander through twisted halls and eerie classrooms. Each floor holds secrets that slowly reveal the truth.
Crack codes, connect clues, and solve mind-bending puzzles that gradually reveal what’s happening, and eventually, a way out of the building.
Uncover what happened, why you’re here, and what’s behind the school’s haunting transformation.
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Design Documents
The design documents include explanations, sketches, and diagrams of the various elements in this game during the designing phase.
[Story and Environment Design]
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Implementation
The implementation documents explain how the designs were brought into the world of the game.
3D Model:
[3D Model & Design Tools]
[MagicaVoxel - For 3D Modeling]
Sound
Development
[Developed in Godot Engine 4.4]
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Contributions
Below are the individual contribution documents of each team member, which include details about what each person did, their process, and the tools that they used.
Peeranat Luangaram (Game Developer)
Thanaporn Pichaisongkram (Game Developer)
Peerawit Wettayakorn (Game Developer & Sound Designer)
Katanyoo Katavethin (Game Designer & Narrative Writer)
Naddanai Parod (Game Designer)
Xiaoquan Zhang (Game Designer)
Suppawit Sontarat (Level Designer & Technical Artist)
Su Myat Nadi (3D Modeler & Storytelling)
Amornthep Leeyavanija (3D Modeler & Storytelling)
Updated | 7 days ago |
Published | 22 days ago |
Status | In development |
Authors | ChainCPL, n2EImK123, meifen_h, Tatakatavatin2003, peerawitsave, SuperNai, thanapornpichai, xiaoquanzhang |
Genre | Puzzle |
Made with | Godot, MagicaVoxel |
Tags | Godot, Horror, Virtual Reality (VR), Voxel |